Programming problems . . .

. . . become narrative solutions. AKA, video games are a collaborative art.

Here’s a story-telling problem you only encounter in games –

Producer: We need to move this episode earlier.
Me: Why?
Producer: We need three and a half minutes to load [the next level segment] and this shuffle is the only way to do it.
Me: Sounds like a programming problem.
Producer: Not any more.

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